New Lemurs Press Page

After my post about our press release and all the help we got from awesome people, folks wanted to know more about the press page, so here are some diagrams I made in the spirit of Chris Phin.

PressPage1

There are two important ideas that went into our press page. The first is that journalists want basic, no-nonsense information, stripped of marketing fluff. They want to know as much about our product as possible in as little time as they have, so we give them the good stuff, right up front.

They want promo codes. We try to make getting them as painless as possible. Then the basic links: where we are on the various networks, and our press kit, which has all the important stuff on the page zipped up and waiting, so you can download that and be off the site in 30 seconds. We try to provide the site and its content in every language we are localized in, and make that immediately obvious.

Since our press release is concise enough to demo, we include the whole thing, right above the fold, right next to the basic information that should accompany any press release: what the product is, and how people can get in touch with us. Oh yeah, and high-resolution logos and screenshots. Making high quality assets available makes it easy to cover us, which brings me to the other second important idea.

PressPage2

Journalists are just as lazy as I am. The easier we make it for them to do their jobs, the more they are going to love us. We tell them lots of clever things to notice about the game in our heavily illustrated reviewer’s guide. We want them to know everything they need to know after 20 minutes with our product.

Hell, we even prerecord that 20 minutes with extended format Let’s Play videos. You can play them full-screen on your iPad and it’s like playing the game without using your hands.

I figure, I was a journalist, and I like to jump to the bottom of the page, so we made it a bit of a mini-site, with minimal gimmicks, and minimal chrome. The way I see it, by the time you get down to the press page, all we can do is let the product speak for itself.

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Launch Thanks

We’re about a week into our ongoing soft relaunch of Lemurs Chemistry: Water, and we’ve finally gotten to the point where people are starting to notice. There were quite some murmurs yesterday about our press page, which I appreciate, and while I could easily point to my experience as a journalism major for providing some kind of savvy, the reality is, I can hardly take credit for it.

First and foremost, all we really did was our best implementation of what Chris Phin asked all App Makers to do in his talk at NSConference 5. Our “perfect press release,” was literally just a point for point copy of the ideal press release from his talk, which I hope nobody will mind me sharing here.

Chris Phin's Press Release Format

Our press page is just the stuff he asked us to make available, like a bunch of full resolution screenshots, and a short trailer, together with the extended “Let’s Play” videos that we put up as a way for people to experience the game without having to buy it first. In particular, I didn’t even know what a reviewer’s guide was before his talk, and ours ended up turning out really nicely.

A lot of credit for that, and for the press release, goes to my brother, Hernan Pelassini. He started working on the press release when we were still writing code, and he harped on the reviewer’s guide and the Phin format from the very beginning, even going so far as to send me a copy of the video to make sure I watched it before writing the final draft.

Despite being quite hard at work half a world away, and even after I messed up the time zones and called him at 5:30 in the morning, he proofed the release and the reviewer’s guide, and made crucial changes. We rarely get past the last 80% of polish without guidance from the outside, and on a deadline, availability is everything. Hernan is always there when you need him. That’s why we all love him.

Speaking of people who are always there for you, there are a couple of folks I almost never mention because they’re so close to me, they’ve become part of me, and talking about them feels like talking about myself. Klaas Speller and Judy Chen are two people who always make sure I keep going, who reign me in when I need reigning in, who give me criticism when I need criticism, who offer support when I need support.

These are shining examples of a class of people I have been blessed to have cultivated relationships with in my life. The credits page of the game is a tribute to that. My whole career has been a tribute to that. Where I have been tough, and shown grit, it has been to chew and swallow the big problems I bite off for myself, but where I have succeeded, or even exceeded, it has been thanks to people like these.

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The Hard Tour

The days are getting longer and warmer, the new version of Lemurs Chemistry is almost complete, and it’s time to start touring again. I thought I was going to be talking about monads this year, but things have gotten so hard in our industry lately, I’m going to talk about that instead. I’m not doing a lot of speaking this year, so these are some of few chances to see me on stage.

Appsterdam Birthday Bash April 20 in Amsterdam

The City of Amsterdam’s famous canals are 400 years old this year, and we are two! It’s hard to believe it’s been two years since we started the Appsterdam movement. It’s going to be amazing to look back at how far we’ve come, and how the organization and its goals have evolved. It’s also an important time to look at what Appsterdam means to us, and where we need it go in the future.

There are a limited number of tickets available for the low, low price of €15. The Appsterdam Foundation has been planning a really nice evening, and given how many folks are coming from all over to attend, the networking opportunities should be as good as the show itself. Don’t miss it!

GOTO Chicago April 23 in Chicago

Missing GOTO considered harmful! The GOTO conference and its counter-clockwise cousin, YOW!, are the biggest and best general technology conferences in the world, run by some of the most genuinely nice, community-centered organizers I have ever met. Here I’ll be giving a keynote about the App Universe After the Big Bang, where I’ll talk about the state of our rapidly shifting industry.

You can save $150 off the cost of admission with the discount code LEE150. I was born outside Chicago, and launched my speaking career at the C4 conference in Chicago. I could not be more thrilled to be returning to the Windy City—especially now that it’s home to one of the most active Appsterdam embassies.

360 Intersect April 28 in Seattle

Over the past few years, conference talks have been getting less and less technical, a trend that conference organizers around the world have collectively decided to put a stop to this year. Always looking to fill voids, John and Nicole Wilker of the excellent 360 conferences have decided to try a non-technical technical conference. I think it’s a great idea, and am giving it my full support.

Here you can get 20% off the ticket price with the discount code BMF. I’m going to be giving a very intimate keynote called Insane and Back Again, where I talk about some of the crazy things I’ve experienced in these past few years of travel. These are the stories I’m not comfortable blogging about, but speaking at 360 has always felt like talking to a roomful of friends, and I can think of no better place to give this special, one-time-only talk.

MobiDevDay May 4 in Detroit

When I first started Appsterdam, Andy Ihnatko asked me why I didn’t start it in Detroit. Somehow, that opened up a soft spot in me that remains undiminished even after what happened the last time I was there. I’m pleased to finally deliver something for the Motor City by participating in MobiDevDay, joining what promises to be an amazing array of speakers.

I’m giving a talk called Engineering is Hard, where I’ll be talking about the things we go through in order to deliver our products, pay our rent, and make the world a better place. In the vein of the title, which you might recognize this as a saying I’ve borrowed from a friend, I’ll be sharing a lot of great advice I’ve collected from engineers around the world on making a living in these crazy times.

AltWWDC June ? in San Francisco

WWDC tickets went so fast last year, our ears popped, and just like that, the whole idea of WWDC changed forever. What used to be a chance to get the latest news from Apple has turned into a kind of homecoming. This has become the poster child for a conference where the conference doesn’t matter. It’s really just the one week we all decide to be in California, as much for each other as Apple.

With the number of ticketless “showcializers” set to outnumber the number of actual attendees, and IndieDevLab merging with Appsterdam, AltWWDC 2013 promises to be the best unofficial side conference ever to side conference a conference. Whether you have a ticket or not, AltWWDC is your place to sit down, plug in, and get some wifi, lunch, and maybe even some knowledge.

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Back to Microsoft

You might find this hard to believe, but I used to be a huge Microsoft fanboy. I left the platform in the mid ’90s, when the Chicago betas coming across my desk began displaying a disturbing Apple-ization that sent running to UNIX. It’s taken nearly 20 years, but Microsoft is finally doing their own thing again. It’s time for me to head home.

Yes, I spent over a decade on Apple’s platforms. What can I say? I’ve always been a fan of the underdog. Not just for the innate satisfaction of it, either. I really do prefer the culture of openness and eagerness that teams in a disadvantaged position engender. For a long time, Apple was like that, but they’re hardly the underdogs now.

My friends in Redmond have hooked me up with a Surface and a Lumia running Windows Phone 8, as well as Parallels and Visual Studio. I simply could not be happier with the attention we’ve gotten. With the long-time focus on education that Microsoft is well known for, I’m eager to get Lemurs Chemistry in front of some students.

Me, holding an actual Surface.

Not to diss on Apple. I wish them all the best, not that they need it. They’re doing amazing work, and I suspect they will continue as the market leader in mobile for a long time. If I’ve learned anything from being on their platforms, it’s that one company doesn’t have to lose for another company to win.

After all, I don’t do what I do to drive adoption of a platform, but to make the world a better place. It would be the height of narcissism to think I could even make a dent on my own. Truly, whether you love Apple, Microsoft, Google, or some crazy platform I’ve never even heard of, we are all in this together.

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Brent Simmons

One of the most important lessons from my apprenticeship did not come from my mentor, but from my fellow apprentice, who talked me into coming out of my shell and meeting the community of Seattle Xcoders. I met a lot of important people, not the least of whom was software legend Brent Simmons.

This would soon become vital, when things started to get tense between my mentor and me. Brent told me stories of his own apprenticeship, and the tension that grew between him and his mentor. He explained it as an inevitable phase, indicative of growth, a sign it was time to move on.

We often call him the godfather of indie software development, but in truth he more closely embodies the Japanese word, “sensei,” which is translated as both “teacher” and “doctor,” but literally means “born before.”

Just as your doctor is able to give peace of mind by assuring you what you’re experiencing is normal, just as a teacher is able to draw from their superior knowledge and experience, so too has Brent set the tone and led the way for a generation of App Makers.

I can honestly say I would not be where I am today if it weren’t for Brent Simmons, and I think several other people would say the same thing. On the occasion of his birthday—it’s hard to believe it’s been 5 years since B4[0]—I thought I would share some things I’ve learned reflecting on Brent Simmons.

The first time in my life I ever missed a flight was to Las Vegas, for Brent’s big 40th birthday bash. I mixed up a.m. and p.m., which is very much unlike me, the former airline employee. I was flying back and forth between Seattle and San Jose because I’d just come on as co-founder of Tapulous.

I have always prided myself on an attention to detail and a willingness to push myself. Here, without even trying, Brent gave me a permanent reminder that pushing yourself too hard will lead you to make mistakes.

Brent is a hardcore dude, but he knows when enough is enough. Since his 40th, he’s lost a lot of weight and gotten into really good shape. It’s no secret nerds in our community have been getting in shape lately, and while some of that is attributable to Steve’s early demise, I think it precedes that.

I know for me, seeing Brent get into shape was a real kick in the pants. If he’s not immortal, nor immune to the laws of nature, who the hell are we?

I’ve noticed something else about Brent. He’ll disappear. He’ll decide he’s had enough, and would like to get some sleep, and will just disappear. If you happen to be standing next to him, he might say goodbye, but otherwise, he’ll just be gone.

I, on the other hand, always make the rounds and say goodbye to people. I stress about other people’s feelings. A lot. Brent doesn’t, and yet we all love him. I think there’s a lesson in that. Something about being genuine and useful and spending your energy on things that matter.

You can draw boundaries, and take care of yourself, and people will still respect you. That is what I learned from Brent Simmons.

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Unprofessionalism

I’m a very lucky man, and one of the things that makes me so lucky are my friends. These are the nicest, most talented people I’ve met in my life, and many of them have skills that have made them vital contributors to my success over the years—not only in making my products and building my brands, but in getting my message out there (for what it’s worth). For example, a bunch of them have started great podcasts with unbelievable guest lists, which they have generously allowed me to be part of.

My friend Saul Mora has assembled one of the finest collections of interviews in our industry with his NSBrief podcast. Seriously, look at his archive—it’s like a who’s who of NSCoders, and he’s had me on not once, but twice.

What’s cool about NSBrief is that the audience is just as illustrious as the guest list. Both times I’ve been on the show, I’ve ended up getting amazing, life-changing feedback from its audience. Most recently, I talked about trying to blend consulting with making our own apps, and ended up basically having the implementation details of that handed to me after the show.

Short version: we’re setting thresholds for when our consulting flag goes up or down. If we drop below 3 months burn, we have to accept consulting until we get back up to 12 months burn. Since we don’t have capacity for business development, we’re doing all our contracting through Big Nerd Ranch Europe. (So if you’d like to hire us, contact Marcel and Bolot!)

My friend Dave Wiskus and I were recently able to celebrate our strange relationship on his show, Unprofessional. Because Dave is the protege of my protege, I am always busting his balls. He wanted to do a show themed around being offensive, so I spent the whole show pretending to hate the show (which I actually love) and ripping on Dave (who I actually love).

It’s a beautiful piece of performance art. At one point I even insulted Dave while the call was muted, an act so dickish it calls to mind the old Dutch expression, to wipe one’s ass on the door. I had a really good time. Given how successful the show has been, it should come as no surprise that Dave (and everybody’s best friend, Lex Friedman) are not only genuinely great people, but incredibly good sports.

Finally, although the episode is not up yet, I had the great pleasure of being interviewed by my old pal Guy English and Rene Ritchie on their show, Debug. I was so excited when they started this show, because of Guy’s skill as a conversationalist. Really, of all the many things to envy him for, that’s the one I envy the most.

Maybe it’s my internal journalism major, but I always pay attention to people’s interview styles. Saul sets up the guests and lets them talk. Dave and Lex relate to their guests by sharing their own anecdotes. Guy and Rene ask probing follow-up questions to encourage their guests to dive deep in exploring their topics.

I know the key to great conversations is asking great follow-up questions, but that’s easier said that done. I’ve always admired Guy for this, and I listen to their show as much for the interviews as for a case study on how to talk to people.

That’s what makes me respect my friends so damned much—they have so much to teach me, just by doing the things I can’t.

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The Economy of Terror

“You’ve made it very clear that you never want to return to the United States,” my friend said to me. I was surprised to hear that, because I certainly never meant to give that impression, but as he pointed out, sometimes what people hear the loudest are the things you do not say.

Yes, I quietly doubled my rates for working within the US. No, I didn’t explain why. Frankly I am terrified to talk about it, but now I’m afraid that by not talking about it I’ve added a wrong impression to the pile of wrong impressions about what I am doing here, and how I feel about the US.

You have to understand that I am not trying to make a statement. I’m just trying to get better at business. I’ve come to understand that when you assume risk, you should be compensated. It’s risky to give people honest feedback about their apps, which is why I require payment for that. Similarly, it has become risky to enter the United States, so I require compensation for that as well.

The last time I went to the US was last June, for WWDC. My flight required changing planes in Detroit, so I went through customs and immigration there. I went looking for a missing suitcase, and found it sitting like a trap in the middle of the floor. When I approached it, I was apprehended by law enforcement, denied a request to inform my partner I was being detained, then put in a cell, questioned, and aggressively strip-searched.

I was left feeling completely dehumanized, but what terrified me most was not how they violated me, but why. By their own admission, it wasn’t that they thought I might be smuggling something, but that they hoped I might have forgotten something. “Maybe you left a bud in a jacket pocket, or half a joint in your jeans.” That, to me, is a terrifying redefinition of the rules.

I have always believed that the intent of law enforcement was to root out criminal behavior, not to find excuses to reclassify good people as criminals. I don’t want to participate in a system that looks to bust people not for poor judgment, but for obvious mistakes. I don’t want to subject myself to arbitrary power, to unreasonable search and seizure, or to entrapment.

“I know you’re an engineer. Well, so am I.” the customs officer growled menacingly. They read every stamp in my passport like an indictment. They seemed to imply that the system is unnerved by intelligence, by thinking, by any attempt to improve your mind or expand your horizons. They seemed to find dedicating myself to learning about the world suspicious, even threatening.

I don’t like being afraid to enter my own country. I don’t like being terrified to talk about my experiences, for fear of retribution. I don’t like living in a world where the government can and will use their power to drive people to destroy themselves, where the very act of being investigated can be an extrajudicial death sentence.

I cannot travel without terror, because I cannot assume that they will not take me, and if they do, I cannot say when they will let me go. I cannot say that I will never make the mistake they need to bring about my downfall, despite my best intentions. I cannot deny that there is risk in crossing that border, in entering that country, despite being its citizen.

Where I cannot eliminate risk, I must ameliorate it with compensation. I don’t know what else I can do.

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Thank You

First of all, thanks to the staff of NSConference: dedicated people like Scotty, Dave, Claire, Simon, and the rest. Thanks as well to the staff at the venues who hosted us, such as the Athena, the Exchange, and Manhattan 34.

It’s no small feat to take something beloved, change everything about it, double its size, and yet somehow have it end up the best its ever been. I am amazed at what you’ve all managed to pull off. Genuinely amazed.

Thanks to Alex and Maxie Repty and Judy Chen for convincing me to stop working on the game, get out of my own head, and go to NSConference. Alex and Maxie went so far as to pick us up in Amsterdam and drive us to the UK and back.

Thanks to Scotty for having Judy and me as his guests. All this saving the world takes a financial toll, and we really couldn’t have afforded to come if not for his generosity, and the generosity of many others.

Thanks to my brother, Hernan Pelassini for coming to Amsterdam a couple days early to buy me a nice dinner and unwind all this enough that I could actually go where I needed to go and do what I needed to do.

Thanks to George Dick for giving the resolve to talk to my colleagues when I felt alone, like I had died and been forgotten, my work in vain. Thanks to John Fox for helping me articulate those feelings with his supportive perspective.

Thanks to Dan Pasco for giving me the man to man talk I needed, for answering the question of how I had gone wrong—by being too hard on myself, and forgetting that I have friends who want nothing more than the chance to help me.

Thanks to Oliver Fürniß for a thousand reminders of how much we rely on each other. Thanks to all the people who were kind to me, who spoke to me, who thanked me, thereby reassuring me that I have done some good in the world.

Thanks to the many people who played with the improvements we’re making to Lemurs Chemistry: Water, and who offered most excellent peer review, feedback, and ideas. Thanks to the people who’ve offered to help us make it even better.

For me, the message and theme of the NSConference 5 became the kindness of others, and calling on that kindness when things go wrong, a lesson that driving home from Leicester only drove home further.

Thanks to Volker Mohr for providing for our rescue when our van broke down, leaving us stranded in the middle of stupid Flanders. I kid—Veurne was just the most charming little village to be stuck in, full of the nicest people.

Thanks most of all to the exemplary proprietor of De Loft, whose kindness and generosity in the face of Judy’s sudden, ferocious illness was the only thing that saved us from disaster—and thanks to ADAC for finally getting us home.

Finally, thanks to Evan Doll for giving me the chance to sum up my life in 140 characters or less: Been better. Getting better. Making games is hard. I’m glad I have friends.

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Watched Pot Boiled

It happened last night. First the battery icon on my iPhone went from green to red, popping up the 20% warning. I was looking right at it when it happened, like a pot of water boiling as I watched it, or a piece of toast popping up just as I look at the toaster. Maybe it was because it had caught my attention, but a kind of anxiety gripped me.

I saw in that icon the human condition, our own batteries running down, and 20% never seemed so small. The red line like the spot of blood after a coughing fit that tells you the inevitable is near. Maybe you’ll get one more warning but certainly you’ll reach that point where the spinner barely has time to register before the whole thing shuts down.

After a while I plugged the phone in and felt a sense of relief. We may run down, but we can recharge. We may be damaged, but we can survive. This phone whose warrantee was voided years ago by a Cambodian toilet, whose glass was smashed to bits and replaced, yet wore the cracks of years of hard work and world travel.

Sitting there, reading for a while more, just a little while more, in the middle of a sentence, the screen went blank. A bit of frantic troubleshooting as we confirmed the charger was working, and tried another charger, many confused minutes of button pushing and holding, and finally, resignation.

The world’s toughest iPhone gave up the ghost, and I can’t afford a replacement right now. For the first time since 2007, when I slept on the sidewalk in front of the Apple Store for the phone I already knew would make my career, I am alone.

Goodbye, old friend.

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Good Luck Dear Friends

I was thinking about my friend John Wilker today. According to my calendar, it’s his birthday, and I wanted to wish him a happy birthday, but I wanted to do it by talking about him, which got me thinking about some other people I wanted to talk about.

John Wilker and his wife Nicole organize the 360 conferences at which I am a frequent speaker. They’re great conferences run by really nice people. There are people who are genuine in their dedication to community and colleagueship, and there are people who are capable of running a successful conference, year after year. John and Nicole are that rare combination that manage to do both, and I really admire that about them.

Klaas Speller has been my right-hand man through the creation and running of Appsterdam, into the New Lemurs, and the ambisonics project besides. I’ve recently nominated him for the Europioneer award, on the principle that his entrepreneurship is exemplary in that, in pursuing his dreams, he has enabled other entrepreneurs to achieve theirs.

Guy English and Chris Parrish are two old friends from when I was coming up, back in the Mac days. I mention them together because they’ve been working on a new app together, Napkin, which looks to be indispensable. These are two of about a handful of people without whom I would simply not have my career. They have shown me the value of colleagueship, and friendship.

Mike Lowdermilk I’ve saved for last because he, more than any other, reminds me that I don’t deserve the friends I have. He’s shown me nothing but kindness and generosity, and why? He doesn’t need anything from me. He’s an absolute hardware genius who impresses the hell out of me. I call him Hardware Mike, the implication being that he makes hardware like I make software.

I should be so lucky. I’m so selfish, it makes me sad that he’s a new dad and has to get a real job in California instead of hanging out in Amsterdam with me. Because I’d love to hire him. It’s my dream to work on a project with Hardware Mike. The frustrating thing is, he’s available and I have a hardware project, but no. He’s an adult. He makes his own people. They need him in California.

I used to think that when people treated me well, it was because of some innate goodness that made me worthy of their esteem. I’ve come to realize that the magic is not in me, but in people like these. They are the ones who are good, while I am the one who is lucky. Moreover, I should be paying that forward, which I suck at.

It’s true. I suck at friendship. For example, John’s birthday is on the 13th. Hell, I suck at all kinds of social interaction. Maybe you can all help me suck a little bit less. Help Hardware Mike find a job. Try Guy and Chris’ app. Vote for Klaas. Wish John a happy birthday (preferably on his actual birthday). And hey, I’m sure you have your own people to think about today.

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